BrianH1988

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BrianH1988

BrianH1988

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Uploaded with the cohost Zaelocke's verbal consent. Stream today on twitch.tv/brianh1988 of this, coming right up at 3PM Central! Be there! I'll be much more lively than this test. I just thought this was interesting enough for upload.

I decided to use an efficient city guide in SimCity 4... and after a week of actually trying and failing to get the design right, this is the attempt where I finally figured out how to build the entire grid properly! It works! The individual that made this guide is an absolute legend (albeit I do wish there were more than just screenshots for visual reference and that certain aspects of the design were described better).

The guide I used to make this video a reality is here: https://www.chockrickbeargaming.com/Articles/SimCity%204%20Efficient%20City%20Guide/

SimCity 4 is insanely moddable... and this map took like 40 minutes to generate.

Song is Snorkeling Cactus Weasels from NFS III: Hot Pursuit. Boredom. Why is this video over 5 minutes? Because this song is too goes to hard to cut off, that's why!

Sudden emergency!

Quality came out a ton better on this one so hopefully the hypertubes aren't nauseating. Made it look a lot better by setting r.ViewDistanceScale and r.ViewDistanceScale.SecondaryScale to 5 (higher than that I've tested to have visually nil impact in the current version), though on account of this being early access and extremely unoptimized (yet) for the sheer intensity of what it's trying to keep up with rendering in real time (while OBS is doing its thing on X.264 with fast CPU preset, both my Core I9 9900K and EVGA GTX 1080 FTW3 are getting a run for their money), it's not the smoothest ride I could have made it... but damn will it look better along the ride with significantly less pop-in than last time.

Just another base tour video, this time giving you all the pretty views of the supply lines.

Well now I can get to the fun stuff again for update 6.

Slowly but surely I build back up with a new start location. My coal line is too long for its own good.

So just as divisive as real life.

How long does it take me to find that sweet XP bonus nectar? Not long. And the level gives a bunch of other cool stuff too. Given how evil the early Disgaea games are with RNG I'm just glad this exists.

Given the company's history this isn't even a guess. This is the LEAST egregious glitch to rear its head from 1.0 where it didn't exist prior to the patch. Barely even speculation for the basics because we've seen it so often since Sleeping Dogs in 2013: These devs were given a date, and could not reach the quality they actually wanted to release to. You just don't ask Square Enix for 'a little more time'. This behavior has been observed on almost all nozzles to varying degrees, where it will just shoot at a different angle entirely for no reason, the problem did not exist prior to the 1.0 patch (on earlier levels it's especially prominent). So people who avoided early access... get this., and the devs get that influx of cash to a botched effective product launch (where I've discovered myriad other glitches including glitching achievements that didn't proc properly from what should supposedly be consitent behavior, I will never be able to get all the earnable cash from campaign without restarting it, which was added in a prior major patch, and most annoyingly, the tab key just not working with a fair degree of frequency), to a mess they have to fix. Devs, you have my sympathies for having to deal with this crap, regardless of to what degree whom was responsible for what. The Square Enix Collective has been a death sentence or an eternal holding pattern at best for everything that was not Life is Strange, and this is the only other thing approaching decent success from that umbrella. You deserved better, and so did the people who took interest because this went 1.0. So the question becomes... what was the point of Early Access after all this, then?

Imagine the dismay of people playing this fresh when they found out the big shining pom didn't respawn...

I was in the middle of this job when Powerwash updated... Well I guess they DID warn us to finish all jobs, but I was under the impression that progress would be reset... not 100%ed.

Drones and blenders are really damn cool in Satisfactory.

This is crazy, and things are going to get a whole lot crazier.

There are many mesmerizing sights in this game... one of them is seeing a Mk IV or Mk V move a complex product quickly and remind you just how quickly your work gets consumed.

Wheeeeeeeeeee

This was just a test and I figured I'd show it off. Don't crucify my flight inability, I'm new to a HOTAS with ED! Pardon the choppy game framerate in the first few minutes, I figure it out before the video's over.

Say hi, Fred. Fred can't say hi though... he probably isn't even able to follow me given I'm up here. Quite a view, isn't it?

I do a bit of a tour of my base before I launch off phase 2 of the space elevator.

Elden Ring is so immersive sometimes... and then their buddies come out of nowhere and decide to give you a hard time.

This is my first Panel de Pon run I feel is solid enough to submit, with the intent to improve in future.

I have no idea what the hell this is or what to do about it, but I wish Steam would fix it. It's getting slightly obnoxious.

Uploading this first since the ETS2 steering wheel video just wouldn't process for some reason. Pardon my awful driving, I'm new to actually using a wheel instead of a controller in F1 2020, and have never used a higher-end wheel.

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Created 3 years, 8 months ago.

25 videos

Category None

Just some random stuff of mine, because I can. May eventually upload my YouTube content here.