First published at 04:13 UTC on November 13th, 2021.
Valve also talked with their partners AMD about Steam Deck's hardware and software.
Some of the key takeaways from this developer-focused Steam Deck live stream event included:
- Steam Deck will use an immutable root file-system, albeit can b…
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Valve also talked with their partners AMD about Steam Deck's hardware and software.
Some of the key takeaways from this developer-focused Steam Deck live stream event included:
- Steam Deck will use an immutable root file-system, albeit can be changed for developers/enthusiasts wanting more control over the system state. The immutable root file-system approach is similar to the likes of Fedora Silverblue.
- SteamOS 3.0 will be generally available in due course for those wanting to run the Arch-based Linux distribution on other hardware.
- SteamOS 3.0 is making use of PipeWire.
- At least initially the Steam Deck is now making use of a global frame limiter but initially is being left up to the individual games to handle. We'll see how quickly such functionality or so is built into Gamescope.
- The AMD SoC powering the Steam Deck is codenamed "Aerith" and as previously reported is a quad-core Zen 2 design with RDNA2 graphics. The TDP range for Aerith is 4 to 15 Watts. The Steam Deck should support up to two 4K screens at 60Hz via the USB3/DP 1.4 DSC interface.
Source: https://youtu.be/P6CUQeHIxDA
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