Spent the weekend going around and upgrading all the settlements, again, to Hi-Tech plots. Now we should have enough power to run HQ...once I get enough Trade Agreements going, that is.
Fallout 4 Mods & Load Order:
Clean My Settlements
HUD Framework
Workshop Framework
Find My Power Armor
Loot Detector
IDEKs Logistics Station 2
Loot Detector Expansion
Sim Settlements 2 - All Chapters Pack
---SS2 Workshop HUD Override (from SS2 optional files)
---SS2 Chapter 2
---SS2 Chapter 3
Wetness Shader Fix
You Talk Too Much
---SS2Extended (included with SS2)
Who's the General
Keep Radiants in the Commonwealth
Random Settlements for Minuteman Quests
Remove Annoying Idles and More (File 05 and 03)
Sim Settlements 2 Add-On Pack - Wasteland Venturers
Remove Annoying Idles and More (File 04 and 07)
Remove Annoying Idles and More (File 11)
Better Military BackPack Distribution
Better Power Armor - Redux
Diziet's Silent Checkpoint Bravo
Climbable Ladder 1.1 ESP - Workshop Framework
Eyewear and mask retexture
Colonial Minutemen
Everyone's Best Friend
Vivid Fallout - LOD and Far Distant Detail - Commonwealth LOD - Best Choice
Get Out of My Face
Vivid Fallout - LOD and Far Distant Detail - Nuka World LOD - Best Choice
Vivid Fallout - LOD and Far Distant Detail - Far Harbor LOD - Best Choice
Hush Dogmeat
keyNuker
Locad Leader Magazine
MS SS2 Unlock Vanilla Recruitable Ventors
IDEKs Logistics Station 2 - SS2 Patch
PraRandomAddon2
Heckler and Kock - Mark 23 SOCOM
Raze My Settlement
SKKHeadshotAnyActor
Sim Settlements 2 - SS2 Extended Outfit Injections (from SS2 optional files)
SS2 DLC Settler Patch (from SS2 optional files)
Shaikujin's Better warning for settlements being attacked
Sim Settlements Excess Resource Manager
TheRonMapMarker
You and What Army - More Minutemen Patrols
Vivid Fallout - All in One - Best Choice
Who's the General - Minutemen Quest Cleanup - 1 - KRitC patch
Unique Deliverer