Controlling Walk, Run, Idle Animations - 2D Platformer Crash Course in Unity 2022 (Part 8)

First published at 05:09 UTC on November 1st, 2022.
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Create walk, run, and idle animations and set them up in the Animator state machine to have transitions that go between each other when boolean animator properties are set to true or false as conditions. Also, I show how to flip a game object using …

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CategoryScience & Technology
SensitivityNormal - Content that is suitable for ages 16 and over
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